{"id":"55933886037108152","game_id":"55933886063122551","platform_id":"gog","external_id":"1983428436","dlcs_ids":[],"dlcs":[],"parent_id":null,"supported_operating_systems":[],"available_languages":[{"code":"en-US"}],"first_release_date":null,"game":{"id":"55933886063122551","parent_id":null,"dlcs_ids":[],"mods_ids":[],"first_release_date":null,"releases":[{"id":"55933886037108152","platform_id":"gog","external_id":"1983428436","release_per_platform_id":"gog_1983428436","availability":0},{"id":"55933886063122551","platform_id":"generic","external_id":"55933886063122551","release_per_platform_id":"generic_55933886063122551","availability":1}],"title":{"*":"Sins of a Solar Empire\u00ae - Ultimate Edition","en-US":"Sins of a Solar Empire\u00ae - Ultimate Edition"},"sorting_title":{"*":"Sins of a Solar Empire Ultimate Edition","en-US":"Sins of a Solar Empire Ultimate Edition"},"type":"spam","developers_ids":[],"developers":[],"publishers_ids":[],"publishers":[],"genres_ids":[],"genres":[],"themes_ids":[],"themes":[],"screenshots":[],"videos":[],"artworks":[],"summary":{"*":"\u003Cp class=\u0022module\u0022\u003E\nIncludes Sins of a Solar Empire: Trinity\u00ae, Sins of a Solar Empire\u00ae: Rebellion plus the Forbidden Worlds\u00ae, Stellar Phenomena\u00ae, Outlaw Sectors\u2122, Minor Factions and Soundtrack DLCs\n\u003C\/p\u003E\n\u003Cbr\u003E\n\n\u003Ch3\u003ESins of a Solar Empire\u00ae: Rebellion\u003C\/h3\u003E\n\nWhile many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nFor the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity\u2019s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nTake the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion \u2013 a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).\u003Ch4\u003EKey features:\u003C\/h4\u003E\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003E\u003Cb\u003ENew Factions\u003C\/b\u003E:  Decide whether to play as a Loyalist or Rebel \u2013 each unlocks new technologies, ships and play styles for each race.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENew Titan Class Warships\u003C\/b\u003E:  Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENew and Updated Capital Ships\u003C\/b\u003E:  A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgr","en-US":"\u003Cp class=\u0022module\u0022\u003E\nIncludes Sins of a Solar Empire: Trinity\u00ae, Sins of a Solar Empire\u00ae: Rebellion plus the Forbidden Worlds\u00ae, Stellar Phenomena\u00ae, Outlaw Sectors\u2122, Minor Factions and Soundtrack DLCs\n\u003C\/p\u003E\n\u003Cbr\u003E\n\n\u003Ch3\u003ESins of a Solar Empire\u00ae: Rebellion\u003C\/h3\u003E\n\nWhile many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nFor the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity\u2019s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nTake the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion \u2013 a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).\u003Ch4\u003EKey features:\u003C\/h4\u003E\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003E\u003Cb\u003ENew Factions\u003C\/b\u003E:  Decide whether to play as a Loyalist or Rebel \u2013 each unlocks new technologies, ships and play styles for each race.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENew Titan Class Warships\u003C\/b\u003E:  Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENew and Updated Capital Ships\u003C\/b\u003E:  A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgr"},"visible_in_library":false,"aggregated_rating":null,"game_modes":[],"global_popularity_all_time":0,"global_popularity_current":0,"slug":"Sins-of-a-Solar-Empire-R-Ultimate-Edition"},"title":{"*":"Sins of a Solar Empire\u00ae - Ultimate Edition","en-US":"Sins of a Solar Empire\u00ae - Ultimate Edition"},"sorting_title":{"*":"Sins of a Solar Empire Ultimate Edition","en-US":"Sins of a Solar Empire Ultimate Edition"},"type":"spam","summary":{"*":"\u003Cp class=\u0022module\u0022\u003E\nIncludes Sins of a Solar Empire: Trinity\u00ae, Sins of a Solar Empire\u00ae: Rebellion plus the Forbidden Worlds\u00ae, Stellar Phenomena\u00ae, Outlaw Sectors\u2122, Minor Factions and Soundtrack DLCs\n\u003C\/p\u003E\n\u003Cbr\u003E\n\n\u003Ch3\u003ESins of a Solar Empire\u00ae: Rebellion\u003C\/h3\u003E\n\nWhile many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nFor the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity\u2019s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nTake the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion \u2013 a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).\u003Ch4\u003EKey features:\u003C\/h4\u003E\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003E\u003Cb\u003ENew Factions\u003C\/b\u003E:  Decide whether to play as a Loyalist or Rebel \u2013 each unlocks new technologies, ships and play styles for each race.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENew Titan Class Warships\u003C\/b\u003E:  Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENew and Updated Capital Ships\u003C\/b\u003E:  A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgr","en-US":"\u003Cp class=\u0022module\u0022\u003E\nIncludes Sins of a Solar Empire: Trinity\u00ae, Sins of a Solar Empire\u00ae: Rebellion plus the Forbidden Worlds\u00ae, Stellar Phenomena\u00ae, Outlaw Sectors\u2122, Minor Factions and Soundtrack DLCs\n\u003C\/p\u003E\n\u003Cbr\u003E\n\n\u003Ch3\u003ESins of a Solar Empire\u00ae: Rebellion\u003C\/h3\u003E\n\nWhile many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nFor the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity\u2019s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nTake the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion \u2013 a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).\u003Ch4\u003EKey features:\u003C\/h4\u003E\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003E\u003Cb\u003ENew Factions\u003C\/b\u003E:  Decide whether to play as a Loyalist or Rebel \u2013 each unlocks new technologies, ships and play styles for each race.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENew Titan Class Warships\u003C\/b\u003E:  Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ENew and Updated Capital Ships\u003C\/b\u003E:  A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgr"},"videos":[],"game_modes":[]}