{"id":"54835701273088375","game_id":"54835701256262154","platform_id":"gog","external_id":"1447542207","dlcs_ids":[],"dlcs":[],"parent_id":null,"supported_operating_systems":[],"available_languages":[{"code":"en-US"}],"first_release_date":null,"game":{"id":"54835701256262154","parent_id":null,"dlcs_ids":[],"mods_ids":[],"first_release_date":null,"releases":[{"id":"54835701273088375","platform_id":"gog","external_id":"1447542207","release_per_platform_id":"gog_1447542207","availability":0},{"id":"54835701256262154","platform_id":"generic","external_id":"54835701256262154","release_per_platform_id":"generic_54835701256262154","availability":1}],"title":{"*":"GRIME - Score","en-US":"GRIME - Score"},"sorting_title":{"*":"GRIME Score","en-US":"GRIME Score"},"type":"spam","developers_ids":[],"developers":[],"publishers_ids":[],"publishers":[],"genres_ids":[],"genres":[],"themes_ids":[],"themes":[],"screenshots":[],"videos":[],"artworks":[],"summary":{"*":"Sean Secca is a French-Irish composer and sound designer with video games and film being a major inspiration to his sonic palette. The GRIME score features ambient tracks from the game.\n\u003Cbr\u003E\n\u003Cbr\u003E\n\u003Cb\u003ETrack listing:\u003C\/b\u003E\n\u003Col\u003E\n\u003Cli\u003E[3:36] Weeping Cavity\u003C\/li\u003E\n\u003Cli\u003E[2:50] Unformed Desert\u003C\/li\u003E\n\u003Cli\u003E[3:24] Upper Lithic\u003C\/li\u003E\n\u003Cli\u003E[3:22] Lower Lithic\u003C\/li\u003E\n\u003Cli\u003E[3:18] Nerveroot\u003C\/li\u003E\n\u003Cli\u003E[3:48] Feaster\u0027s Lair\u003C\/li\u003E\n\u003Cli\u003E[2:41] Gloomnest\u003C\/li\u003E\n\u003Cli\u003E[3:02] Yr Den\u003C\/li\u003E\n\u003Cli\u003E[2:36] Servant\u0027s Path\u003C\/li\u003E\n\u003Cli\u003E[3:25] Carven Palace\u003C\/li\u003E\n\u003Cli\u003E[3:12] Garden\u003C\/li\u003E\n\u003Cli\u003E[2:52] Beyond the Barrier\u003C\/li\u003E\n\u003Cli\u003E[4:44] Pale Sky\u003C\/li\u003E\n\u003Cli\u003E[4:29] Peak of Creation\u003C\/li\u003E\n\u003C\/ol\u003E\n\u003Cbr\u003E\nARTIST:\tSean Secca\u003Cbr\u003E\nCOMPOSER:\tSean Secca","en-US":"Sean Secca is a French-Irish composer and sound designer with video games and film being a major inspiration to his sonic palette. The GRIME score features ambient tracks from the game.\n\u003Cbr\u003E\n\u003Cbr\u003E\n\u003Cb\u003ETrack listing:\u003C\/b\u003E\n\u003Col\u003E\n\u003Cli\u003E[3:36] Weeping Cavity\u003C\/li\u003E\n\u003Cli\u003E[2:50] Unformed Desert\u003C\/li\u003E\n\u003Cli\u003E[3:24] Upper Lithic\u003C\/li\u003E\n\u003Cli\u003E[3:22] Lower Lithic\u003C\/li\u003E\n\u003Cli\u003E[3:18] Nerveroot\u003C\/li\u003E\n\u003Cli\u003E[3:48] Feaster\u0027s Lair\u003C\/li\u003E\n\u003Cli\u003E[2:41] Gloomnest\u003C\/li\u003E\n\u003Cli\u003E[3:02] Yr Den\u003C\/li\u003E\n\u003Cli\u003E[2:36] Servant\u0027s Path\u003C\/li\u003E\n\u003Cli\u003E[3:25] Carven Palace\u003C\/li\u003E\n\u003Cli\u003E[3:12] Garden\u003C\/li\u003E\n\u003Cli\u003E[2:52] Beyond the Barrier\u003C\/li\u003E\n\u003Cli\u003E[4:44] Pale Sky\u003C\/li\u003E\n\u003Cli\u003E[4:29] Peak of Creation\u003C\/li\u003E\n\u003C\/ol\u003E\n\u003Cbr\u003E\nARTIST:\tSean Secca\u003Cbr\u003E\nCOMPOSER:\tSean Secca"},"visible_in_library":false,"aggregated_rating":null,"game_modes":[],"global_popularity_all_time":0,"global_popularity_current":0,"slug":"GRIME-Score"},"title":{"*":"GRIME - Score","en-US":"GRIME - Score"},"sorting_title":{"*":"GRIME Score","en-US":"GRIME Score"},"type":"spam","summary":{"*":"Sean Secca is a French-Irish composer and sound designer with video games and film being a major inspiration to his sonic palette. The GRIME score features ambient tracks from the game.\n\u003Cbr\u003E\n\u003Cbr\u003E\n\u003Cb\u003ETrack listing:\u003C\/b\u003E\n\u003Col\u003E\n\u003Cli\u003E[3:36] Weeping Cavity\u003C\/li\u003E\n\u003Cli\u003E[2:50] Unformed Desert\u003C\/li\u003E\n\u003Cli\u003E[3:24] Upper Lithic\u003C\/li\u003E\n\u003Cli\u003E[3:22] Lower Lithic\u003C\/li\u003E\n\u003Cli\u003E[3:18] Nerveroot\u003C\/li\u003E\n\u003Cli\u003E[3:48] Feaster\u0027s Lair\u003C\/li\u003E\n\u003Cli\u003E[2:41] Gloomnest\u003C\/li\u003E\n\u003Cli\u003E[3:02] Yr Den\u003C\/li\u003E\n\u003Cli\u003E[2:36] Servant\u0027s Path\u003C\/li\u003E\n\u003Cli\u003E[3:25] Carven Palace\u003C\/li\u003E\n\u003Cli\u003E[3:12] Garden\u003C\/li\u003E\n\u003Cli\u003E[2:52] Beyond the Barrier\u003C\/li\u003E\n\u003Cli\u003E[4:44] Pale Sky\u003C\/li\u003E\n\u003Cli\u003E[4:29] Peak of Creation\u003C\/li\u003E\n\u003C\/ol\u003E\n\u003Cbr\u003E\nARTIST:\tSean Secca\u003Cbr\u003E\nCOMPOSER:\tSean Secca","en-US":"Sean Secca is a French-Irish composer and sound designer with video games and film being a major inspiration to his sonic palette. The GRIME score features ambient tracks from the game.\n\u003Cbr\u003E\n\u003Cbr\u003E\n\u003Cb\u003ETrack listing:\u003C\/b\u003E\n\u003Col\u003E\n\u003Cli\u003E[3:36] Weeping Cavity\u003C\/li\u003E\n\u003Cli\u003E[2:50] Unformed Desert\u003C\/li\u003E\n\u003Cli\u003E[3:24] Upper Lithic\u003C\/li\u003E\n\u003Cli\u003E[3:22] Lower Lithic\u003C\/li\u003E\n\u003Cli\u003E[3:18] Nerveroot\u003C\/li\u003E\n\u003Cli\u003E[3:48] Feaster\u0027s Lair\u003C\/li\u003E\n\u003Cli\u003E[2:41] Gloomnest\u003C\/li\u003E\n\u003Cli\u003E[3:02] Yr Den\u003C\/li\u003E\n\u003Cli\u003E[2:36] Servant\u0027s Path\u003C\/li\u003E\n\u003Cli\u003E[3:25] Carven Palace\u003C\/li\u003E\n\u003Cli\u003E[3:12] Garden\u003C\/li\u003E\n\u003Cli\u003E[2:52] Beyond the Barrier\u003C\/li\u003E\n\u003Cli\u003E[4:44] Pale Sky\u003C\/li\u003E\n\u003Cli\u003E[4:29] Peak of Creation\u003C\/li\u003E\n\u003C\/ol\u003E\n\u003Cbr\u003E\nARTIST:\tSean Secca\u003Cbr\u003E\nCOMPOSER:\tSean Secca"},"videos":[],"game_modes":[]}