{"id":"53678942592647728","game_id":"53678942578651223","platform_id":"gog","external_id":"1221482018","dlcs_ids":[],"dlcs":[],"parent_id":null,"supported_operating_systems":[],"available_languages":[{"code":"en-US"}],"first_release_date":null,"game":{"id":"53678942578651223","parent_id":null,"dlcs_ids":[],"mods_ids":[],"first_release_date":null,"releases":[{"id":"53678942592647728","platform_id":"gog","external_id":"1221482018","release_per_platform_id":"gog_1221482018","availability":0},{"id":"53678942578651223","platform_id":"generic","external_id":"53678942578651223","release_per_platform_id":"generic_53678942578651223","availability":1}],"title":{"*":"As Far As The Eye: Soundtrack Bundle","en-US":"As Far As The Eye: Soundtrack Bundle"},"sorting_title":{"*":"As Far As The Eye Soundtrack Bundle","en-US":"As Far As The Eye Soundtrack Bundle"},"type":"spam","developers_ids":[],"developers":[],"publishers_ids":[],"publishers":[],"genres_ids":[],"genres":[],"themes_ids":[],"themes":[],"screenshots":[],"videos":[],"artworks":[],"summary":{"*":"\u003Cb\u003EAs Far As The Eye: Soundtrack\u003C\/b\u003E\u003Cbr\u003E\n The soundtrack made by Alexis Laugier a french composer (Rayman, LooK INside, League of Legend - Awaken, etc...)\n\n\u003Chr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/introduction.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Ci\u003EWake up, swell up and get up, Sigh. It is time to bring back to me the Pupils scattered throughout the world and to guide them. Do not worry, they will recognize you as soon as they feel your breath on their faces, as soon as they see their woolen clothes spinning, they will understand because they are waiting for you. Caress their feet, carry their bodies, lift their spirit and instill hope and perseverance in them.\u003C\/i\u003E\n\u003Cbr\u003E\n\u003Ci\u003EDo not skimp on the gusts that will make them realize that the road is long and that it must continue, always, As Far As I.\u003C\/i\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/thegame.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nYou play as the wind guiding the Pupils, a tribe that must reach the center of the world. You\u2019ll have to manage their resources, their buildings, and their lives. Help them grow wiser through agriculture, crafting, scientific and mystical research before the world is submerged. Be careful though, you have to manage your tribe perfectly and make sure they\u2019re not starving or taken by surprise by the waters.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe game is a nomadic turn-based city builder. Begin a procedurally generated journey and survive halt after halt, as far as the Eye.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/procedural_start.gif\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/keyfeaturesb.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003E\u003Cb\u003EPlan\u003C\/b\u003E the best path for your tribe to take in order to go as far as the Eye.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EExplore,\u003C\/b\u003E analyze and search places of interest for long lost treasures on a procedurally generated journey.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EHarvest, build, stock and leave\u003C\/b\u003E your halt before the wave engulfs your tribe.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EImprove\u003C\/b\u003E your pupils through the job system, your buildings through the improvement system and your whole tribe through Tribe\u0027s Knowledge.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ESurvive \u003C\/b\u003Edire conditions and \u003Cb\u003Eprotect\u003C\/b\u003E the Pupils against random events. \n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EMeet allies,\u003C\/b\u003E negotiate for resources, \u003Cb\u003Erecruit\u003C\/b\u003E new Pupils and more!\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003EMake offerings in Sacred Sites or plunder them, but never forget \u003Cb\u003Eyou\u0027ll have to bear the consequences of your actions\u003C\/b\u003E. \u003C\/li\u003E\u003C\/ul\u003E\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003ELive a \u003C","en-US":"\u003Cb\u003EAs Far As The Eye: Soundtrack\u003C\/b\u003E\u003Cbr\u003E\n The soundtrack made by Alexis Laugier a french composer (Rayman, LooK INside, League of Legend - Awaken, etc...)\n\n\u003Chr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/introduction.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Ci\u003EWake up, swell up and get up, Sigh. It is time to bring back to me the Pupils scattered throughout the world and to guide them. Do not worry, they will recognize you as soon as they feel your breath on their faces, as soon as they see their woolen clothes spinning, they will understand because they are waiting for you. Caress their feet, carry their bodies, lift their spirit and instill hope and perseverance in them.\u003C\/i\u003E\n\u003Cbr\u003E\n\u003Ci\u003EDo not skimp on the gusts that will make them realize that the road is long and that it must continue, always, As Far As I.\u003C\/i\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/thegame.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nYou play as the wind guiding the Pupils, a tribe that must reach the center of the world. You\u2019ll have to manage their resources, their buildings, and their lives. Help them grow wiser through agriculture, crafting, scientific and mystical research before the world is submerged. Be careful though, you have to manage your tribe perfectly and make sure they\u2019re not starving or taken by surprise by the waters.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe game is a nomadic turn-based city builder. Begin a procedurally generated journey and survive halt after halt, as far as the Eye.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/procedural_start.gif\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/keyfeaturesb.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003E\u003Cb\u003EPlan\u003C\/b\u003E the best path for your tribe to take in order to go as far as the Eye.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EExplore,\u003C\/b\u003E analyze and search places of interest for long lost treasures on a procedurally generated journey.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EHarvest, build, stock and leave\u003C\/b\u003E your halt before the wave engulfs your tribe.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EImprove\u003C\/b\u003E your pupils through the job system, your buildings through the improvement system and your whole tribe through Tribe\u0027s Knowledge.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ESurvive \u003C\/b\u003Edire conditions and \u003Cb\u003Eprotect\u003C\/b\u003E the Pupils against random events. \n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EMeet allies,\u003C\/b\u003E negotiate for resources, \u003Cb\u003Erecruit\u003C\/b\u003E new Pupils and more!\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003EMake offerings in Sacred Sites or plunder them, but never forget \u003Cb\u003Eyou\u0027ll have to bear the consequences of your actions\u003C\/b\u003E. \u003C\/li\u003E\u003C\/ul\u003E\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003ELive a \u003C"},"visible_in_library":false,"aggregated_rating":null,"game_modes":[],"global_popularity_all_time":0,"global_popularity_current":0,"slug":"As-Far-As-The-Eye-Soundtrack-Bundle"},"title":{"*":"As Far As The Eye: Soundtrack Bundle","en-US":"As Far As The Eye: Soundtrack Bundle"},"sorting_title":{"*":"As Far As The Eye Soundtrack Bundle","en-US":"As Far As The Eye Soundtrack Bundle"},"type":"spam","summary":{"*":"\u003Cb\u003EAs Far As The Eye: Soundtrack\u003C\/b\u003E\u003Cbr\u003E\n The soundtrack made by Alexis Laugier a french composer (Rayman, LooK INside, League of Legend - Awaken, etc...)\n\n\u003Chr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/introduction.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Ci\u003EWake up, swell up and get up, Sigh. It is time to bring back to me the Pupils scattered throughout the world and to guide them. Do not worry, they will recognize you as soon as they feel your breath on their faces, as soon as they see their woolen clothes spinning, they will understand because they are waiting for you. Caress their feet, carry their bodies, lift their spirit and instill hope and perseverance in them.\u003C\/i\u003E\n\u003Cbr\u003E\n\u003Ci\u003EDo not skimp on the gusts that will make them realize that the road is long and that it must continue, always, As Far As I.\u003C\/i\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/thegame.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nYou play as the wind guiding the Pupils, a tribe that must reach the center of the world. You\u2019ll have to manage their resources, their buildings, and their lives. Help them grow wiser through agriculture, crafting, scientific and mystical research before the world is submerged. Be careful though, you have to manage your tribe perfectly and make sure they\u2019re not starving or taken by surprise by the waters.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe game is a nomadic turn-based city builder. Begin a procedurally generated journey and survive halt after halt, as far as the Eye.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/procedural_start.gif\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/keyfeaturesb.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003E\u003Cb\u003EPlan\u003C\/b\u003E the best path for your tribe to take in order to go as far as the Eye.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EExplore,\u003C\/b\u003E analyze and search places of interest for long lost treasures on a procedurally generated journey.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EHarvest, build, stock and leave\u003C\/b\u003E your halt before the wave engulfs your tribe.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EImprove\u003C\/b\u003E your pupils through the job system, your buildings through the improvement system and your whole tribe through Tribe\u0027s Knowledge.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ESurvive \u003C\/b\u003Edire conditions and \u003Cb\u003Eprotect\u003C\/b\u003E the Pupils against random events. \n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EMeet allies,\u003C\/b\u003E negotiate for resources, \u003Cb\u003Erecruit\u003C\/b\u003E new Pupils and more!\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003EMake offerings in Sacred Sites or plunder them, but never forget \u003Cb\u003Eyou\u0027ll have to bear the consequences of your actions\u003C\/b\u003E. \u003C\/li\u003E\u003C\/ul\u003E\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003ELive a \u003C","en-US":"\u003Cb\u003EAs Far As The Eye: Soundtrack\u003C\/b\u003E\u003Cbr\u003E\n The soundtrack made by Alexis Laugier a french composer (Rayman, LooK INside, League of Legend - Awaken, etc...)\n\n\u003Chr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/introduction.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Ci\u003EWake up, swell up and get up, Sigh. It is time to bring back to me the Pupils scattered throughout the world and to guide them. Do not worry, they will recognize you as soon as they feel your breath on their faces, as soon as they see their woolen clothes spinning, they will understand because they are waiting for you. Caress their feet, carry their bodies, lift their spirit and instill hope and perseverance in them.\u003C\/i\u003E\n\u003Cbr\u003E\n\u003Ci\u003EDo not skimp on the gusts that will make them realize that the road is long and that it must continue, always, As Far As I.\u003C\/i\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/thegame.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nYou play as the wind guiding the Pupils, a tribe that must reach the center of the world. You\u2019ll have to manage their resources, their buildings, and their lives. Help them grow wiser through agriculture, crafting, scientific and mystical research before the world is submerged. Be careful though, you have to manage your tribe perfectly and make sure they\u2019re not starving or taken by surprise by the waters.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\nThe game is a nomadic turn-based city builder. Begin a procedurally generated journey and survive halt after halt, as far as the Eye.\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/procedural_start.gif\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cimg src=\u0022https:\/\/items.gog.com\/as_far_as_the_eye\/keyfeaturesb.png\u0022 \/\u003E\n\u003Cbr\u003E\n\n\u003Cbr\u003E\n\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003E\u003Cb\u003EPlan\u003C\/b\u003E the best path for your tribe to take in order to go as far as the Eye.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EExplore,\u003C\/b\u003E analyze and search places of interest for long lost treasures on a procedurally generated journey.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EHarvest, build, stock and leave\u003C\/b\u003E your halt before the wave engulfs your tribe.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EImprove\u003C\/b\u003E your pupils through the job system, your buildings through the improvement system and your whole tribe through Tribe\u0027s Knowledge.\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003ESurvive \u003C\/b\u003Edire conditions and \u003Cb\u003Eprotect\u003C\/b\u003E the Pupils against random events. \n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003E\u003Cb\u003EMeet allies,\u003C\/b\u003E negotiate for resources, \u003Cb\u003Erecruit\u003C\/b\u003E new Pupils and more!\n\u003Cbr\u003E\n\u003C\/li\u003E\u003Cli\u003EMake offerings in Sacred Sites or plunder them, but never forget \u003Cb\u003Eyou\u0027ll have to bear the consequences of your actions\u003C\/b\u003E. \u003C\/li\u003E\u003C\/ul\u003E\u003Cul class=\u0022bb_ul\u0022\u003E\u003Cli\u003ELive a \u003C"},"videos":[],"game_modes":[]}