{"id":"51623101001003352","game_id":"51623100785516705","platform_id":"gog","external_id":"1163019077","dlcs_ids":[],"dlcs":[],"parent_id":null,"supported_operating_systems":[{"slug":"windows","name":"Windows"},{"slug":"linux","name":"Linux"},{"slug":"osx","name":"macOS"}],"available_languages":[{"code":"en-US"}],"first_release_date":"2016-05-17T00:00:00+0000","game":{"id":"51623100785516705","parent_id":null,"dlcs_ids":[],"mods_ids":[],"first_release_date":null,"releases":[{"id":"51623101001003352","platform_id":"gog","external_id":"1163019077","release_per_platform_id":"gog_1163019077","availability":0},{"id":"51623100785516705","platform_id":"generic","external_id":"51623100785516705","release_per_platform_id":"generic_51623100785516705","availability":1}],"title":{"*":"Overfall Soundtrack","en-US":"Overfall Soundtrack"},"sorting_title":{"*":"Overfall Soundtrack","en-US":"Overfall Soundtrack"},"type":"spam","developers_ids":[],"developers":[],"publishers_ids":[],"publishers":[],"genres_ids":[],"genres":[],"themes_ids":[],"themes":[],"screenshots":[],"videos":[],"artworks":[],"summary":{"*":"\u003Cstrong\u003EOriginal Soundtrack to Overfall. Composed by Ali Saran.\u003C\/strong\u003E\u003Cbr\u003E\n1. Overfall (Title) \u003Cbr\u003E\n2. The Lost Artifact (Battle)\u003Cbr\u003E\n3. Heroes Of Dys (Battle)\u003Cbr\u003E\n4. Beneath The Waves (Battle)\u003Cbr\u003E\n5. Turn the Tide (Battle)\u003Cbr\u003E\n6. Constant Conflict (Battle)\u003Cbr\u003E\n7. Mysterious Intruders (Battle Vorn)\u003Cbr\u003E\n8. King\u0027s Quest (Explore)\u003Cbr\u003E\n9. Ominous Expedition (Explore)\u003Cbr\u003E\n10. The Beginning (Cutscene)\u003Cbr\u003E\n11. The End (Cutscene)\u003Cbr\u003E\n12. Main Theme (End Game)\u003Cbr\u003E\n13. The Blue Horizon (Demo)\u003Cbr\u003E\n14. Main Theme (Demo)\u003Cbr\u003E\n\u003Cbr\u003E\n\n\u003Cb\u003E\u003Ci\u003EAn Interview with Ali Saran, Composer for Overfall\u003Cbr\u003E\u003Cbr\u003E\u003C\/i\u003E\u003C\/b\u003E\n\u003Cstrong\u003ETell us about your background in music.\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nI\u2019ve loved music since I was a kid. I started out playing guitar, and my interest in traditional Turkish music eventually got me into playing fretless guitar. In those days, I did a lot of live stage performances, playing with a bunch of different bands and artists. After a certain point, though, I realized I was more excited by the prospect of composing music. For years now I\u2019ve been writing scores to various films, TV shows and plays. This is the first time I\u2019m composing for a video game, and it\u2019s very exciting.\n\u003Cbr\u003E\u003Cbr\u003E\n\u003Cstrong\u003EHow does composing for videogames differ from other mediums?\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nTo begin with, I love playing video games, so composing for one was a pleasure over and above the satisfaction I normally get from my work. In practice, it feels a lot like film scoring: you have to incorporate the dynamism, rhythm and spontaneity of a visual medium. It\u2019s not so much about evoking images as it is about reflecting or counterpointing them. Overfall was especially fun to do because its world required a diverse approach, with music reflecting individual races and locations. It\u2019s hard to describe how fun it is to compose for something like that.\n\u003Cbr\u003E\u003Cbr\u003E\nIn a sense, it\u2019s a less personal experience than making music for the stage, because in theater you\u2019re connecting with a person who\u2019s directly in front of you. There\u2019s a sort of shared energy which you don\u2019t get when the music isn\u2019t being performed live. But there\u2019s a different kind of excitement to composing for someone you don\u2019t know, or don\u2019t see. You have to imagine their reaction as you compose, and I find that to be a more engaging challenge.\n\u003Cbr\u003E\u003Cbr\u003E\n\u003Cstrong\u003EHow did you get involved with Overfall? What attracted you to the project?\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nWell, I was a gamer before I became a musician. It\u2019s a part of my life I would neve","en-US":"\u003Cstrong\u003EOriginal Soundtrack to Overfall. Composed by Ali Saran.\u003C\/strong\u003E\u003Cbr\u003E\n1. Overfall (Title) \u003Cbr\u003E\n2. The Lost Artifact (Battle)\u003Cbr\u003E\n3. Heroes Of Dys (Battle)\u003Cbr\u003E\n4. Beneath The Waves (Battle)\u003Cbr\u003E\n5. Turn the Tide (Battle)\u003Cbr\u003E\n6. Constant Conflict (Battle)\u003Cbr\u003E\n7. Mysterious Intruders (Battle Vorn)\u003Cbr\u003E\n8. King\u0027s Quest (Explore)\u003Cbr\u003E\n9. Ominous Expedition (Explore)\u003Cbr\u003E\n10. The Beginning (Cutscene)\u003Cbr\u003E\n11. The End (Cutscene)\u003Cbr\u003E\n12. Main Theme (End Game)\u003Cbr\u003E\n13. The Blue Horizon (Demo)\u003Cbr\u003E\n14. Main Theme (Demo)\u003Cbr\u003E\n\u003Cbr\u003E\n\n\u003Cb\u003E\u003Ci\u003EAn Interview with Ali Saran, Composer for Overfall\u003Cbr\u003E\u003Cbr\u003E\u003C\/i\u003E\u003C\/b\u003E\n\u003Cstrong\u003ETell us about your background in music.\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nI\u2019ve loved music since I was a kid. I started out playing guitar, and my interest in traditional Turkish music eventually got me into playing fretless guitar. In those days, I did a lot of live stage performances, playing with a bunch of different bands and artists. After a certain point, though, I realized I was more excited by the prospect of composing music. For years now I\u2019ve been writing scores to various films, TV shows and plays. This is the first time I\u2019m composing for a video game, and it\u2019s very exciting.\n\u003Cbr\u003E\u003Cbr\u003E\n\u003Cstrong\u003EHow does composing for videogames differ from other mediums?\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nTo begin with, I love playing video games, so composing for one was a pleasure over and above the satisfaction I normally get from my work. In practice, it feels a lot like film scoring: you have to incorporate the dynamism, rhythm and spontaneity of a visual medium. It\u2019s not so much about evoking images as it is about reflecting or counterpointing them. Overfall was especially fun to do because its world required a diverse approach, with music reflecting individual races and locations. It\u2019s hard to describe how fun it is to compose for something like that.\n\u003Cbr\u003E\u003Cbr\u003E\nIn a sense, it\u2019s a less personal experience than making music for the stage, because in theater you\u2019re connecting with a person who\u2019s directly in front of you. There\u2019s a sort of shared energy which you don\u2019t get when the music isn\u2019t being performed live. But there\u2019s a different kind of excitement to composing for someone you don\u2019t know, or don\u2019t see. You have to imagine their reaction as you compose, and I find that to be a more engaging challenge.\n\u003Cbr\u003E\u003Cbr\u003E\n\u003Cstrong\u003EHow did you get involved with Overfall? What attracted you to the project?\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nWell, I was a gamer before I became a musician. It\u2019s a part of my life I would neve"},"visible_in_library":false,"aggregated_rating":null,"game_modes":[],"horizontal_artwork":{"url_format":"https:\/\/images.gog.com\/84fac7d2ff67fae43fcbf29d38f72cd934fec55733fcbc236afef281dc5e6ac6{formatter}.{ext}?namespace=gamesdb"},"background":{"url_format":"https:\/\/images.gog.com\/84fac7d2ff67fae43fcbf29d38f72cd934fec55733fcbc236afef281dc5e6ac6{formatter}.{ext}?namespace=gamesdb"},"vertical_cover":{"url_format":"https:\/\/images.gog.com\/ce164f7be7d9092693e0fd255f000df081a1eb41b769b09bf392682c553bfb20{formatter}.{ext}?namespace=gamesdb"},"cover":{"url_format":"https:\/\/images.gog.com\/ce164f7be7d9092693e0fd255f000df081a1eb41b769b09bf392682c553bfb20{formatter}.{ext}?namespace=gamesdb"},"global_popularity_all_time":0,"global_popularity_current":0,"slug":"Overfall-Soundtrack"},"title":{"*":"Overfall Soundtrack","en-US":"Overfall Soundtrack"},"sorting_title":{"*":"Overfall Soundtrack","en-US":"Overfall Soundtrack"},"type":"spam","summary":{"*":"\u003Cstrong\u003EOriginal Soundtrack to Overfall. Composed by Ali Saran.\u003C\/strong\u003E\u003Cbr\u003E\n1. Overfall (Title) \u003Cbr\u003E\n2. The Lost Artifact (Battle)\u003Cbr\u003E\n3. Heroes Of Dys (Battle)\u003Cbr\u003E\n4. Beneath The Waves (Battle)\u003Cbr\u003E\n5. Turn the Tide (Battle)\u003Cbr\u003E\n6. Constant Conflict (Battle)\u003Cbr\u003E\n7. Mysterious Intruders (Battle Vorn)\u003Cbr\u003E\n8. King\u0027s Quest (Explore)\u003Cbr\u003E\n9. Ominous Expedition (Explore)\u003Cbr\u003E\n10. The Beginning (Cutscene)\u003Cbr\u003E\n11. The End (Cutscene)\u003Cbr\u003E\n12. Main Theme (End Game)\u003Cbr\u003E\n13. The Blue Horizon (Demo)\u003Cbr\u003E\n14. Main Theme (Demo)\u003Cbr\u003E\n\u003Cbr\u003E\n\n\u003Cb\u003E\u003Ci\u003EAn Interview with Ali Saran, Composer for Overfall\u003Cbr\u003E\u003Cbr\u003E\u003C\/i\u003E\u003C\/b\u003E\n\u003Cstrong\u003ETell us about your background in music.\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nI\u2019ve loved music since I was a kid. I started out playing guitar, and my interest in traditional Turkish music eventually got me into playing fretless guitar. In those days, I did a lot of live stage performances, playing with a bunch of different bands and artists. After a certain point, though, I realized I was more excited by the prospect of composing music. For years now I\u2019ve been writing scores to various films, TV shows and plays. This is the first time I\u2019m composing for a video game, and it\u2019s very exciting.\n\u003Cbr\u003E\u003Cbr\u003E\n\u003Cstrong\u003EHow does composing for videogames differ from other mediums?\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nTo begin with, I love playing video games, so composing for one was a pleasure over and above the satisfaction I normally get from my work. In practice, it feels a lot like film scoring: you have to incorporate the dynamism, rhythm and spontaneity of a visual medium. It\u2019s not so much about evoking images as it is about reflecting or counterpointing them. Overfall was especially fun to do because its world required a diverse approach, with music reflecting individual races and locations. It\u2019s hard to describe how fun it is to compose for something like that.\n\u003Cbr\u003E\u003Cbr\u003E\nIn a sense, it\u2019s a less personal experience than making music for the stage, because in theater you\u2019re connecting with a person who\u2019s directly in front of you. There\u2019s a sort of shared energy which you don\u2019t get when the music isn\u2019t being performed live. But there\u2019s a different kind of excitement to composing for someone you don\u2019t know, or don\u2019t see. You have to imagine their reaction as you compose, and I find that to be a more engaging challenge.\n\u003Cbr\u003E\u003Cbr\u003E\n\u003Cstrong\u003EHow did you get involved with Overfall? What attracted you to the project?\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nWell, I was a gamer before I became a musician. It\u2019s a part of my life I would neve","en-US":"\u003Cstrong\u003EOriginal Soundtrack to Overfall. Composed by Ali Saran.\u003C\/strong\u003E\u003Cbr\u003E\n1. Overfall (Title) \u003Cbr\u003E\n2. The Lost Artifact (Battle)\u003Cbr\u003E\n3. Heroes Of Dys (Battle)\u003Cbr\u003E\n4. Beneath The Waves (Battle)\u003Cbr\u003E\n5. Turn the Tide (Battle)\u003Cbr\u003E\n6. Constant Conflict (Battle)\u003Cbr\u003E\n7. Mysterious Intruders (Battle Vorn)\u003Cbr\u003E\n8. King\u0027s Quest (Explore)\u003Cbr\u003E\n9. Ominous Expedition (Explore)\u003Cbr\u003E\n10. The Beginning (Cutscene)\u003Cbr\u003E\n11. The End (Cutscene)\u003Cbr\u003E\n12. Main Theme (End Game)\u003Cbr\u003E\n13. The Blue Horizon (Demo)\u003Cbr\u003E\n14. Main Theme (Demo)\u003Cbr\u003E\n\u003Cbr\u003E\n\n\u003Cb\u003E\u003Ci\u003EAn Interview with Ali Saran, Composer for Overfall\u003Cbr\u003E\u003Cbr\u003E\u003C\/i\u003E\u003C\/b\u003E\n\u003Cstrong\u003ETell us about your background in music.\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nI\u2019ve loved music since I was a kid. I started out playing guitar, and my interest in traditional Turkish music eventually got me into playing fretless guitar. In those days, I did a lot of live stage performances, playing with a bunch of different bands and artists. After a certain point, though, I realized I was more excited by the prospect of composing music. For years now I\u2019ve been writing scores to various films, TV shows and plays. This is the first time I\u2019m composing for a video game, and it\u2019s very exciting.\n\u003Cbr\u003E\u003Cbr\u003E\n\u003Cstrong\u003EHow does composing for videogames differ from other mediums?\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nTo begin with, I love playing video games, so composing for one was a pleasure over and above the satisfaction I normally get from my work. In practice, it feels a lot like film scoring: you have to incorporate the dynamism, rhythm and spontaneity of a visual medium. It\u2019s not so much about evoking images as it is about reflecting or counterpointing them. Overfall was especially fun to do because its world required a diverse approach, with music reflecting individual races and locations. It\u2019s hard to describe how fun it is to compose for something like that.\n\u003Cbr\u003E\u003Cbr\u003E\nIn a sense, it\u2019s a less personal experience than making music for the stage, because in theater you\u2019re connecting with a person who\u2019s directly in front of you. There\u2019s a sort of shared energy which you don\u2019t get when the music isn\u2019t being performed live. But there\u2019s a different kind of excitement to composing for someone you don\u2019t know, or don\u2019t see. You have to imagine their reaction as you compose, and I find that to be a more engaging challenge.\n\u003Cbr\u003E\u003Cbr\u003E\n\u003Cstrong\u003EHow did you get involved with Overfall? What attracted you to the project?\u003C\/strong\u003E\n\u003Cbr\u003E\u003Cbr\u003E\nWell, I was a gamer before I became a musician. It\u2019s a part of my life I would neve"},"videos":[{"provider":"youtube","video_id":"PQf9ZqcTyqw","thumbnail_id":"PQf9ZqcTyqw","name":"null"},{"provider":"youtube","video_id":"5VmibyOTn7A","thumbnail_id":"5VmibyOTn7A","name":"null"}],"game_modes":[]}